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    The standard type hierarchy of Python 3 In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [1] A data type specification in a program constrains the possible values that an ...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.

    Decimal data type Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other ...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

    Characters and strings (see below) Tuple in Standard ML, Python, Scala, Swift, Elixir List in Common Lisp, Python, Scheme, Haskell Fixed-point number with a variety of precisions and a programmer-selected scale. Complex number in C99, Fortran, Common Lisp, Python, D, Go. This is two floating-point numbers, a real part and an imaginary part.

    Python: the built-in int (3.x) / long (2.x) integer type is of arbitrary precision. The Decimal class in the standard library module decimal has user definable precision and limited mathematical operations (exponentiation, square root, etc. but no trigonometric functions). The Fraction class in the module fractions implements rational numbers.

    Primitive data types, such as Booleans, fixed-size integers, floating-point values, and characters, are value types. Objects, in the sense of object-oriented programming, belong to reference types. Assigning to a variable of reference type simply copies the reference, whereas assigning to a variable of value type copies the value.

    A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-point arithmetic is often used to allow very small and very large real numbers that require fast processing times.

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